Lines
87.87%
29 / 33
Functions and Methods
50.00%
2 / 4
Classes and Traits
0.00%
0 / 1
| Name | Lines | Functions and Methods | CRAP | Classes and Traits | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| MonstersSeenEvent | 87.87% | 29 / 33 | 50.00% | 2 / 4 | 8.11 | 0.00% | 0 / 1 | |||
| __construct | 100.00% | 1 / 1 | 100.00% | 1 / 1 | 1 | |||||
| summary | 100.00% | 5 / 5 | 100.00% | 1 / 1 | 1 | |||||
| read | 91.30% | 21 / 23 | 0.00% | 0 / 1 | 2.00 | |||||
| state | 50.00% | 2 / 4 | 0.00% | 0 / 1 | 6.00 | |||||
| 1 | <?php | |
| 2 | ||
| 3 | declare(strict_types=1); | |
| 4 | ||
| 5 | namespace Lorekeeper\Server\Event\Map; | |
| 6 | ||
| 7 | use Lorekeeper\Core\Attribute\Health; | |
| 8 | use Lorekeeper\Core\Attribute\Mana; | |
| 9 | use Lorekeeper\Core\Combat\CombatState; | |
| 10 | use Lorekeeper\Core\World\Monster\MonsterSpawnId; | |
| 11 | use Lorekeeper\Server\Exception\MalformedEventException; | |
| 12 | use Override; | |
| 13 | use Psl\Type; | |
| 14 | use Psl\Type\Exception\CoercionException; | |
| 15 | ||
| 16 | final readonly class MonstersSeenEvent extends MapArrivalEvent | |
| 17 | { | |
| 18 | /** @param list<SeenMonster> $monsters */ | |
| 19 | public function __construct( | |
| 20 | public array $monsters, | |
| 21 | ) {} | |
| 22 | ||
| 23 | #[Override] | |
| 24 | public function summary(): string | |
| 25 | { | |
| 26 | $alive = count(array_filter( | |
| 27 | $this->monsters, | |
| 28 | static fn(SeenMonster $monster): bool => $monster->state !== CombatState::Dead, | |
| 29 | )); | |
| 30 | ||
| 31 | return "{$alive} of " . count($this->monsters) . ' monsters are alive'; | |
| 32 | } | |
| 33 | ||
| 34 | #[Override] | |
| 35 | protected static function read(array $data): static | |
| 36 | { | |
| 37 | try { | |
| 38 | $monsters = Type\shape([ | |
| 39 | 'monBranch' => Type\optional(Type\vec(Type\shape([ | |
| 40 | 'MonMapID' => Type\positive_int(), | |
| 41 | 'intState' => Type\int_range(min: 0, max: 2), | |
| 42 | 'intHP' => Type\uint(), | |
| 43 | 'intHPMax' => Type\uint(), | |
| 44 | 'intMP' => Type\uint(), | |
| 45 | 'intMPMax' => Type\uint(), | |
| 46 | ], allowUnknownFields: true))), | |
| 47 | ], allowUnknownFields: true)->coerce($data)['monBranch'] ?? []; | |
| 48 | } catch (CoercionException $exception) { | |
| 49 | throw new MalformedEventException(static::class, 'monsters are invalid', $exception); | |
| 50 | } | |
| 51 | ||
| 52 | return new static(array_map( | |
| 53 | static fn(array $monster): SeenMonster => new SeenMonster( | |
| 54 | new MonsterSpawnId($monster['MonMapID']), | |
| 55 | self::state($monster['intState']), | |
| 56 | new Health($monster['intHP']), | |
| 57 | new Health($monster['intHPMax']), | |
| 58 | new Mana($monster['intMP']), | |
| 59 | new Mana($monster['intMPMax']), | |
| 60 | ), | |
| 61 | $monsters, | |
| 62 | )); | |
| 63 | } | |
| 64 | ||
| 65 | private static function state(int $state): CombatState | |
| 66 | { | |
| 67 | return match ($state) { | |
| 68 | 0 => CombatState::Dead, | |
| 69 | 2 => CombatState::Fighting, | |
| 70 | default => CombatState::Idle, | |
| 71 | }; | |
| 72 | } | |
| 73 | } |