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| Name | Lines | Functions and Methods | CRAP | Classes and Traits | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| ItemKinds | 100.00% | 28 / 28 | 100.00% | 1 / 1 | 28 | 100.00% | 1 / 1 | |||
| read | 100.00% | 28 / 28 | 100.00% | 1 / 1 | 28 | |||||
| 1 | <?php | |
| 2 | ||
| 3 | declare(strict_types=1); | |
| 4 | ||
| 5 | namespace Lorekeeper\Server\Event\Item\Helper; | |
| 6 | ||
| 7 | use Lorekeeper\Core\Item\Equipment\Armor; | |
| 8 | use Lorekeeper\Core\Item\Equipment\Cape; | |
| 9 | use Lorekeeper\Core\Item\Equipment\ClassItem; | |
| 10 | use Lorekeeper\Core\Item\Equipment\GroundItem; | |
| 11 | use Lorekeeper\Core\Item\Equipment\Helm; | |
| 12 | use Lorekeeper\Core\Item\Equipment\Necklace; | |
| 13 | use Lorekeeper\Core\Item\Equipment\Pet; | |
| 14 | use Lorekeeper\Core\Item\Equipment\Weapon; | |
| 15 | use Lorekeeper\Core\Item\Equipment\WeaponType; | |
| 16 | use Lorekeeper\Core\Item\House\HouseItem; | |
| 17 | use Lorekeeper\Core\Item\House\HouseItemType; | |
| 18 | use Lorekeeper\Core\Item\Item; | |
| 19 | use Lorekeeper\Core\Item\ItemId; | |
| 20 | use Lorekeeper\Core\Item\ItemName; | |
| 21 | use Lorekeeper\Core\Item\Misc\Boost; | |
| 22 | use Lorekeeper\Core\Item\Misc\Enhancement; | |
| 23 | use Lorekeeper\Core\Item\Misc\Resource; | |
| 24 | use Lorekeeper\Server\Event\Event; | |
| 25 | use Lorekeeper\Server\Exception\MalformedEventException; | |
| 26 | ||
| 27 | final readonly class ItemKinds | |
| 28 | { | |
| 29 | /** | |
| 30 | * @param class-string<Event> $event | |
| 31 | * | |
| 32 | * @throws MalformedEventException | |
| 33 | */ | |
| 34 | public static function read(ItemId $id, ItemName $name, string $type, string $event): Item | |
| 35 | { | |
| 36 | return match ($type) { | |
| 37 | 'Class' => new ClassItem($id, $name), | |
| 38 | 'Armor' => new Armor($id, $name), | |
| 39 | 'Helm' => new Helm($id, $name), | |
| 40 | 'Cape' => new Cape($id, $name), | |
| 41 | 'Pet' => new Pet($id, $name), | |
| 42 | 'Necklace' => new Necklace($id, $name), | |
| 43 | 'Misc' => new GroundItem($id, $name), | |
| 44 | 'Axe' => new Weapon($id, $name, WeaponType::Axe), | |
| 45 | 'Bow' => new Weapon($id, $name, WeaponType::Bow), | |
| 46 | 'Dagger' => new Weapon($id, $name, WeaponType::Dagger), | |
| 47 | 'Gauntlet' => new Weapon($id, $name, WeaponType::Gauntlet), | |
| 48 | 'Gun' => new Weapon($id, $name, WeaponType::Gun), | |
| 49 | 'HandGun' => new Weapon($id, $name, WeaponType::HandGun), | |
| 50 | 'Mace' => new Weapon($id, $name, WeaponType::Mace), | |
| 51 | 'Polearm' => new Weapon($id, $name, WeaponType::Polearm), | |
| 52 | 'Rifle' => new Weapon($id, $name, WeaponType::Rifle), | |
| 53 | 'Staff' => new Weapon($id, $name, WeaponType::Staff), | |
| 54 | 'Sword' => new Weapon($id, $name, WeaponType::Sword), | |
| 55 | 'Wand' => new Weapon($id, $name, WeaponType::Wand), | |
| 56 | 'Whip' => new Weapon($id, $name, WeaponType::Whip), | |
| 57 | 'Floor Item' => new HouseItem($id, $name, HouseItemType::Floor), | |
| 58 | 'Wall Item' => new HouseItem($id, $name, HouseItemType::Wall), | |
| 59 | 'House' => new HouseItem($id, $name, HouseItemType::House), | |
| 60 | 'ServerUse' => new Boost($id, $name), | |
| 61 | 'Enhancement' => new Enhancement($id, $name), | |
| 62 | 'Item', 'Note', 'Quest Item', 'Resource' => new Resource($id, $name), | |
| 63 | default => throw new MalformedEventException($event, "unknown item type '{$type}'"), | |
| 64 | }; | |
| 65 | } | |
| 66 | } |