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Functions and Methods
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Classes and Traits
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1 / 1
| Name | Lines | Functions and Methods | CRAP | Classes and Traits | ||||||
|---|---|---|---|---|---|---|---|---|---|---|
| MapLayout | 100.00% | 18 / 18 | 100.00% | 4 / 4 | 8 | 100.00% | 1 / 1 | |||
| __construct | 100.00% | 1 / 1 | 100.00% | 1 / 1 | 1 | |||||
| placed | 100.00% | 1 / 1 | 100.00% | 1 / 1 | 1 | |||||
| described | 100.00% | 1 / 1 | 100.00% | 1 / 1 | 1 | |||||
| cells | 100.00% | 15 / 15 | 100.00% | 1 / 1 | 5 | |||||
| 1 | <?php | |
| 2 | ||
| 3 | declare(strict_types=1); | |
| 4 | ||
| 5 | namespace Lorekeeper\Client\Bot; | |
| 6 | ||
| 7 | use Lorekeeper\Server\Event\Map\MapMonster; | |
| 8 | use Lorekeeper\Server\Event\Map\MonsterPlacement; | |
| 9 | ||
| 10 | final readonly class MapLayout | |
| 11 | { | |
| 12 | /** | |
| 13 | * @param list<MonsterPlacement> $placements | |
| 14 | * @param list<MapMonster> $monsters | |
| 15 | */ | |
| 16 | public function __construct( | |
| 17 | private array $placements = [], | |
| 18 | private array $monsters = [], | |
| 19 | ) {} | |
| 20 | ||
| 21 | /** @param list<MonsterPlacement> $placements */ | |
| 22 | public function placed(array $placements): self | |
| 23 | { | |
| 24 | return new self($placements, $this->monsters); | |
| 25 | } | |
| 26 | ||
| 27 | /** @param list<MapMonster> $monsters */ | |
| 28 | public function described(array $monsters): self | |
| 29 | { | |
| 30 | return new self($this->placements, $monsters); | |
| 31 | } | |
| 32 | ||
| 33 | /** @return list<MapCell> */ | |
| 34 | public function cells(): array | |
| 35 | { | |
| 36 | $monsters = []; | |
| 37 | foreach ($this->monsters as $monster) { | |
| 38 | $monsters[$monster->id->value] = $monster; | |
| 39 | } | |
| 40 | ||
| 41 | $cells = []; | |
| 42 | $spawns = []; | |
| 43 | foreach ($this->placements as $placement) { | |
| 44 | $monster = $monsters[$placement->monster->value] ?? null; | |
| 45 | if ($monster === null) { | |
| 46 | continue; | |
| 47 | } | |
| 48 | ||
| 49 | $cells[$placement->cell->value] ??= $placement->cell; | |
| 50 | $spawns[$placement->cell->value][] = new Spawn($placement->id, $monster); | |
| 51 | } | |
| 52 | ||
| 53 | $layout = []; | |
| 54 | foreach ($cells as $name => $cell) { | |
| 55 | $layout[] = new MapCell($cell, $spawns[$name] ?? []); | |
| 56 | } | |
| 57 | ||
| 58 | return $layout; | |
| 59 | } | |
| 60 | } |