Lines 93.33% 14 / 15
Methods 75.00% 3 / 4
Classes 0.00% 0 / 1
Name Lines Methods CRAP
 __construct 100.00% 1 / 1 100.00% 1 / 1 1
 from 100.00% 7 / 7 100.00% 1 / 1 4
 summary 0.00% 0 / 1 0.00% 0 / 1 2
 [Lorekeeper\Server\Event\NamedAfterClass] name 100.00% 6 / 6 100.00% 1 / 1 1
19final readonly class PlayerLeftEvent implements Event
20{
21    use NamedAfterClass;
22
23    public function __construct(
24        public SocketId $socketId,
25        public PlayerName $name,
26    ) {}
27
28    /** @return Option\Option<static> */
29    #[Override]
30    public static function from(Message $message): Option\Option
31    {
32        if (!$message instanceof DelimitedMessage || ($message->data[1] ?? null) !== 'exitArea') {
33            return Option\none();
34        }
35
36        try {
37            $socketId = Type\positive_int()->coerce($message->data[3] ?? null);
38            $name = Type\non_empty_string()->coerce($message->data[4] ?? null);
39        } catch (CoercionException $exception) {
40            throw new MalformedEventException(static::class, 'player socket or name is missing or invalid', $exception);
41        }
42
43        return Option\some(new static(new SocketId($socketId), new PlayerName($name)));
44    }
45
46    #[Override]
47    public function summary(): string
48    {
49        return "{$this->name->value} (socket {$this->socketId->value}) left";
50    }
51}

From Lorekeeper\Server\Event\NamedAfterClass

7trait NamedAfterClass
8{
9    public function name(): string
10    {
11        $class = static::class;
12
13        return (string) preg_replace(
14            '/Event$/',
15            replacement: '',
16            subject: substr($class, (int) strrpos($class, needle: '\\') + 1),
17        );
18    }
19}