Classes

Line coverage against cyclomatic complexity. Bubble size is the number of executable lines; hover for details, click to navigate.

0% 20% 40% 60% 80% 100% 0 20 40 60 Line Coverage (%) Cyclomatic Complexity Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent — Coverage: 98.8% | Lines: 80 | Complexity: 51 Lorekeeper\Server\Event\Inventory\InventoryItem — Coverage: 100.0% | Lines: 1 | Complexity: 2

Sorted by descending CRAP index.

Methods

Line coverage against cyclomatic complexity. Bubble size is the number of executable lines; hover for details, click to navigate.

0% 20% 40% 60% 80% 100% 0 10 20 30 40 Line Coverage (%) Cyclomatic Complexity Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent::from — Coverage: 100.0% | Lines: 40 | Complexity: 11 Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent::detail — Coverage: 100.0% | Lines: 28 | Complexity: 28 Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent::slot — Coverage: 100.0% | Lines: 10 | Complexity: 10 Lorekeeper\Server\Event\Inventory\InventoryItem::__construct — Coverage: 100.0% | Lines: 1 | Complexity: 2 Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent::__construct — Coverage: 100.0% | Lines: 1 | Complexity: 1 Lorekeeper\Server\Event\Inventory\PlayerInventoryLoadedEvent::summary — Coverage: 0.0% | Lines: 1 | Complexity: 1

Sorted by descending CRAP index.