Code Coverage |
||||||||||
Lines |
Functions and Methods |
Classes and Traits |
||||||||
| Total | |
100.00% |
1 / 1 |
|
100.00% |
1 / 1 |
CRAP | |
100.00% |
1 / 1 |
| Monster | |
100.00% |
1 / 1 |
|
100.00% |
1 / 1 |
1 | |
100.00% |
1 / 1 |
| __construct | |
100.00% |
1 / 1 |
|
100.00% |
1 / 1 |
1 | |||
| 1 | <?php |
| 2 | |
| 3 | declare(strict_types=1); |
| 4 | |
| 5 | namespace AqwSocketClient\Objects\Monster; |
| 6 | |
| 7 | use AqwSocketClient\Objects\GameFileMetadata; |
| 8 | use AqwSocketClient\Objects\Identifiers\MonsterIdentifier; |
| 9 | use AqwSocketClient\Objects\Levels\MonsterLevel; |
| 10 | use AqwSocketClient\Objects\Names\MonsterName; |
| 11 | |
| 12 | final readonly class Monster |
| 13 | { |
| 14 | public function __construct( |
| 15 | public readonly MonsterIdentifier $identifier, |
| 16 | public readonly MonsterName $name, |
| 17 | public readonly MonsterLevel $level, |
| 18 | public readonly Health $health, |
| 19 | public readonly GameFileMetadata $metadata, |
| 20 | ) {} |
| 21 | } |