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| 1 | <?php |
| 2 | |
| 3 | declare(strict_types=1); |
| 4 | |
| 5 | namespace AqwSocketClient\Events; |
| 6 | |
| 7 | use AqwSocketClient\Enums\DelimitedMessageType; |
| 8 | use AqwSocketClient\Interfaces\EventInterface; |
| 9 | use AqwSocketClient\Interfaces\MessageInterface; |
| 10 | use AqwSocketClient\Messages\DelimitedMessage; |
| 11 | use AqwSocketClient\Objects\Names\PlayerName; |
| 12 | use Override; |
| 13 | |
| 14 | /** |
| 15 | * Represents an event triggered when the client receives data indicating |
| 16 | * that a **player has entered the current screen or area**. |
| 17 | */ |
| 18 | final class PlayerDetectedEvent implements EventInterface |
| 19 | { |
| 20 | public function __construct( |
| 21 | public readonly PlayerName $name, |
| 22 | ) {} |
| 23 | |
| 24 | /** |
| 25 | * @return ?PlayerDetectedEvent |
| 26 | */ |
| 27 | #[Override] |
| 28 | public static function from(MessageInterface $message): ?EventInterface |
| 29 | { |
| 30 | if ($message instanceof DelimitedMessage) { |
| 31 | if ($message->type === DelimitedMessageType::ExitArea) { |
| 32 | return new self(new PlayerName($message->data[1])); |
| 33 | } |
| 34 | if ($message->type === DelimitedMessageType::PlayerChange) { |
| 35 | return new self(new PlayerName($message->data[0])); |
| 36 | } |
| 37 | } |
| 38 | |
| 39 | return null; |
| 40 | } |
| 41 | } |